<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Laser Beams VFX: Standard &amp; Pixel Art Devlog - itch.io</title><link>https://halconvengador.itch.io/beams-vfx</link><description>2D Lasers VFX for Godot: 14 unique types in both Standard and Pixel Art styles</description><item><guid>https://halconvengador.itch.io/beams-vfx/devlog/1380472/pixel-art-versions-of-all-lasers</guid><title>Pixel art versions of all lasers</title><link>https://halconvengador.itch.io/beams-vfx/devlog/1380472/pixel-art-versions-of-all-lasers</link><pubDate>Sat, 14 Feb 2026 18:21:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1NTg4MzQwLmdpZg==/original/%2FHiTGr.gif"/><p>A pixel art variation for each laser, including new particle systems, suitable for pixel art games. Refactored and fixed some bugs related with the shaders...</p>]]></description></item><item><guid>https://halconvengador.itch.io/beams-vfx/devlog/1366498/antimatter-laser-beam</guid><title>Antimatter laser beam</title><link>https://halconvengador.itch.io/beams-vfx/devlog/1366498/antimatter-laser-beam</link><pubDate>Tue, 10 Feb 2026 15:59:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New base laser added with one additional variation...</p>]]></description></item></channel></rss>